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Doctoral Dissertation
Multimodal Representation of Personified Media
with Expressive Strengths of Voice and Gesture
Tomoko Yonezawa
Mar., 2007.
abstract
The purpose of this dissertation is to propose and investigate multimodal expression
of personified media, with multiple modalities, focusing on the expressive
strength of voice and gesture. The results are expected to be used in a practical
construction of personified representation.
There are many of research works on and products of, personified media such as
educational puppets, humanoid robots, virtual agents, communication avatars,
etc. which employ a feature that people treat an inanimate being as a human.
They aim to create an illusion of personification for virtual agent systems in presenting
information, and embodied robots in communication support systems. In
those cases, it is desirable to build a shape, internal states, and expressions like
humans or living beings as the designer expects. Although detailed personified
expressions are partially discussed, their consolidated representation in personification
is little researched, and most aspects of personified representations are
still in research phase.
People usually communicate with each other by combining multimodal expressions
with verbal and non-verbal cues. Their daily communication includes detailed
expressions of vocal tone, facial expression, and motion of the body. They
also interpret the other's detailed expressions as a general representation of the
person. Consequently, we experimentally discuss the effectiveness of the effectiveness
of multimodal representation focusing on vocal and gestural expressions for
generally personified media in this dissertation. The naturalness of multimodal
representation does not necessarily correspond to the naturalness in each modality.
This dissertation therefore describes the investigation on both expressions
in each modality and effect of their coordination (cross-modality). Personified
expressions involve timing, kind, and strength of the component modalities. Although
there are studies related to the former two, the latter one is not much
discussed. The expressive strength changes with time in human expression. Accordingly,
we need to produce desired and continuous strength of multimodal
representation and each constituent modal expression for the simulation of human
expression. This dissertation is organized with the following chapters for
denoting the proposing method and its verification of personified expressions.
Chapter 1 clarifies the purpose of this dissertation in the context of background
research on multimodal and personified expressions and their problems.
Chapter 2 gives an overview of related studies to each personified medium
and multimodal expression confirming the standpoint and perspective of this
dissertation.
Chapter 3 discusses characteristics of puppet interfaces as a basis of our system
construction in personified media. To clarify the effects of characteristics
of puppets, a puppet-robot was used in a non-face-to-face communication experiment,
which allowed expression via motion and vocal cues. Two conditions
were explored, one in which a subject could see the real puppet-robot and the
other in which the user viewed the puppet-robot via a video link. The results
demonstrated the importance of the physical presence of the puppet-robot for
communication. We also explored the effect of the appearance of the puppetrobot.
In one condition, a robot was placed inside a stuffed bear, whereas in
the other condition a skeletal robot was used. Based on analysis of the subject's
movements and utterances, we found that the appearance of the stuffed bear
puppet-robot was more effective for communication. From the results, we clarify
the physical presence and appearance of the puppet-robot play an important role
in non-verbal communication.
Chapter 4 is devoted to proposing and evaluating a method for synthesizing
continuous expressions in vocal sound by gradually changing the musical expression
based on speech morphing algorithm with differently expressed singing
voices. The importance and the advantages of perceptually continuous expressions
are experimentally shown by comparison with binary discrete transformation
between different expressions. In order to synthesize various and continuous
strengths of singing voice expressions, a singing voice without expression, "normal,"
is used as the base of morphing, and singing voices of the particular singer
with three different expressions, "dark," "whispery" and "wet," are used as targets.
Through statistical analyses of perceptual evaluations, we confirmed i) the
proposed morphing algorithm permits the perceptually continuous interpolation
of expressive strength, ii) non-categorical perception was confirmed even with a
non-linear curve as with categorical perception in favor of continuous perception,
iii) an approximate equation of the perceptual sense can be used to calculate the
morph ratio at a perceptually linear interval, and iv) our gradual transformation
method can effectively work on perceived naturalness.
Chapter 5 describes the HandySinger system, a personified tool that was developed
to naturally express a singing voice controlled by the gestures of a hand
puppet. Assuming that a singing voice is a kind of musical expression, natural
expressions of the singing voice are important for personification. We adopt
a singing voice morphing algorithm that effectively smoothes out the expressive
strength delivered with a singing voice. The system consists of a hand puppet and
an internal glove with seven bend sensors and two pressure sensors. It sensitively
captures the user's motion as a personified puppet's gesture. This configuration
enables to control singing voice expressions intuitively. In the experiment, we
have found that i) the morphing algorithm interpolates expressive strength in a
perceptual sense, ii) the hand-puppet interface provides gesture data at sufficient
resolution, and iii) the gestural mapping of the current system works as planned.
Chapter 6 attempts to clarify the relationship of the expressive strengths between
gestures and voice for embodied and personified interfaces. We conduct
perceptual tests using a puppet interface, while controlling singing-voice expressions,
to empirically determine the naturalness and strength of various combinations
of gesture and voice. The results we obtained show that i) the strength
of cross-modal perception is affected more by gestural expression than by the
expressions of a singing voice, and ii) the appropriateness of cross-modal perception
is affected by expressive combinations of singing voice and gestures in
personified expressions. As a promising solution, we suggest balancing singing
voice and gestural expressions by extending and correcting the width and shape
of the curve of expressive strength in the singing voice.
Finally, Chapter 7 concludes this dissertation and describes future directions.
We summarize the conclusions of the proposed method for multimodal representation
and the verification by the results of statistical analyses of perceptual
tests. Personified media, which have been assigned a role for reducing psychological
burden of user interactions, are being adapted to a new alternative role
to living beings such as living partners and pets by developed embodiments and
intelligence. They are differently personified according to the purpose and situation,
such as androids, animal-shaped robots, etc. However, they require highly
natural expression regardless of their shapes. It is important to construct multimodal
representation while considering the perceived strength in the expression.
Consequently, the results of this dissertation are expected to provide a practical
foundation for constructing personified representation in embodied media.
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Dissertation (BODY)
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